So I guess there are people out there that would like do know how the damage works in TF2. Well, if any of the poor sods happen to find this site, they’re in luck.

Some guy called Promii from the Steam forums went and checked:

For my purposes I will define long range (LR) as battlement to battlement on 2fort and medium range (MR) as main resupply door to opposite wall, also on 2fort. Point-blank is abbreviated PB. Most damages are rounded to the nearest 5 unless small to begin with. Crits tended to vary much much less than regular shots, so only one number is given.

Primary weapons:
Scattergun: PB: 85-105 (crit: 180) MR: 10-40 LR: 3-10
Rocket Launcher: PB: 105-115 MR: 50-90 LR: 45-60 (all crits: 270)
Flamethrower (per ammo, not including afterburn): PB: 15 Max R: 5

So if you’re really that interested in knowing the rest, go check it out.