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	<title>Comments on: Guide: TF2 script &#8211; Quick dodge for the scout</title>
	<atom:link href="http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/feed/" rel="self" type="application/rss+xml" />
	<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/</link>
	<description>Castrating - Yossi Assassins -=- A Team Fortress 2 Clan</description>
	<lastBuildDate>Tue, 06 Jul 2010 17:38:21 -0700</lastBuildDate>
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		<item>
		<title>By: Pidgin</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-3130</link>
		<dc:creator>Pidgin</dc:creator>
		<pubDate>Wed, 23 Sep 2009 15:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-3130</guid>
		<description>This is kind of useless, its nice and flashy, but most (better)scouts like to change their direction mid-air... and at the least, when you short-strafe to confuse enemies, you might double jump instead =X</description>
		<content:encoded><![CDATA[<p>This is kind of useless, its nice and flashy, but most (better)scouts like to change their direction mid-air&#8230; and at the least, when you short-strafe to confuse enemies, you might double jump instead =X</p>
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		<title>By: Mar_Tzipan</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-41</link>
		<dc:creator>Mar_Tzipan</dc:creator>
		<pubDate>Sat, 27 Oct 2007 14:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-41</guid>
		<description>At the bottom of the script you can find the binds needed.

Make sure you bind it to whichever keys you want, also make sure the script has been loaded successfully (to do this, you can use the &quot;alias&quot; command in console and verify the aliases exist).

If you keep experiencing problems, join our IRC channel named #C-YA over at quakenet and ask for help.</description>
		<content:encoded><![CDATA[<p>At the bottom of the script you can find the binds needed.</p>
<p>Make sure you bind it to whichever keys you want, also make sure the script has been loaded successfully (to do this, you can use the &#8220;alias&#8221; command in console and verify the aliases exist).</p>
<p>If you keep experiencing problems, join our IRC channel named #C-YA over at quakenet and ask for help.</p>
]]></content:encoded>
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		<title>By: MoD</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-40</link>
		<dc:creator>MoD</dc:creator>
		<pubDate>Fri, 26 Oct 2007 23:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-40</guid>
		<description>I believe it means you need to manually bind your movement keys to those commands.

Mar_Tzipan will probably be here tomorrow to help you further, as you can see it&#039;s kinda late here at this hour.</description>
		<content:encoded><![CDATA[<p>I believe it means you need to manually bind your movement keys to those commands.</p>
<p>Mar_Tzipan will probably be here tomorrow to help you further, as you can see it&#8217;s kinda late here at this hour.</p>
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		<title>By: balcott</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-39</link>
		<dc:creator>balcott</dc:creator>
		<pubDate>Fri, 26 Oct 2007 23:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-39</guid>
		<description>I copied the script into my scout.cfg file and was playing around with it for a bit but i didnt see much difference.  Either i copied it incorrectly, didnt change necessary components of the script, or am not tapping the buttons quick enough. 

where it states setting up:


To use this script, you must bind the aliases 			//
//		named: &quot;+MoveDodgeUp&quot;, &quot;+MoveDodgeDown&quot;, 			//
//		&quot;+MoveDodgeLeft&quot; and &quot;+MoveDodgeRight&quot;.				//
//		&quot;+InAirAction&quot; and &quot;-InAirAction&quot; are available 		//
//		for doing actions in mid air (such as ducking).			//
//		Default setting for all of these can be found			//
//		at the bottom of this script.


Do i need to change any of that information?  I thought it was all in your script.

Thanks</description>
		<content:encoded><![CDATA[<p>I copied the script into my scout.cfg file and was playing around with it for a bit but i didnt see much difference.  Either i copied it incorrectly, didnt change necessary components of the script, or am not tapping the buttons quick enough. </p>
<p>where it states setting up:</p>
<p>To use this script, you must bind the aliases 			//<br />
//		named: &#8220;+MoveDodgeUp&#8221;, &#8220;+MoveDodgeDown&#8221;, 			//<br />
//		&#8220;+MoveDodgeLeft&#8221; and &#8220;+MoveDodgeRight&#8221;.				//<br />
//		&#8220;+InAirAction&#8221; and &#8220;-InAirAction&#8221; are available 		//<br />
//		for doing actions in mid air (such as ducking).			//<br />
//		Default setting for all of these can be found			//<br />
//		at the bottom of this script.</p>
<p>Do i need to change any of that information?  I thought it was all in your script.</p>
<p>Thanks</p>
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		<title>By: Mar_Tzipan</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-36</link>
		<dc:creator>Mar_Tzipan</dc:creator>
		<pubDate>Fri, 26 Oct 2007 20:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-36</guid>
		<description>Sorry Keanu, I don&#039;t like playing as spy so not gonna be making any spy scripts (at least not in the near future).
However, if you have any other interesting script suggestions, feel free to post them here.</description>
		<content:encoded><![CDATA[<p>Sorry Keanu, I don&#8217;t like playing as spy so not gonna be making any spy scripts (at least not in the near future).<br />
However, if you have any other interesting script suggestions, feel free to post them here.</p>
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		<title>By: wtf</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-32</link>
		<dc:creator>wtf</dc:creator>
		<pubDate>Fri, 26 Oct 2007 03:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-32</guid>
		<description>Lol Keanu you lazy bastard. How about you make one yourself and post it here for us to use.</description>
		<content:encoded><![CDATA[<p>Lol Keanu you lazy bastard. How about you make one yourself and post it here for us to use.</p>
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		<title>By: Keanu_Reefer</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-31</link>
		<dc:creator>Keanu_Reefer</dc:creator>
		<pubDate>Fri, 26 Oct 2007 01:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-31</guid>
		<description>can i get a script to disguise, backstab, cloak, disguise. that would be helpful for my spy. thx.</description>
		<content:encoded><![CDATA[<p>can i get a script to disguise, backstab, cloak, disguise. that would be helpful for my spy. thx.</p>
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		<title>By: Mar_Tzipan</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-27</link>
		<dc:creator>Mar_Tzipan</dc:creator>
		<pubDate>Wed, 24 Oct 2007 08:30:11 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-27</guid>
		<description>Hi Da,
You need to download the &lt;a href=&quot;http://clancya.org/wp-content/uploads/2007/10/dodge.txt&quot; rel=&quot;nofollow&quot;&gt;file appended to this guide&lt;/a&gt;, rename it from .txt to .cfg and place it in your steam directory under the following path: 
&quot;..\SteamApps\(user name)\team fortress 2\tf\cfg&quot;
Note that (user name) is the account name you&#039;re using.
The easiest way to activate the script is by adding the following line to autoexec.cfg:
&quot;exec Dodge&quot; (remove the quotation)

If autoexec.cfg doesn&#039;t exist, simply create a notepad file and rename it accordingly. And if you&#039;re having problems editing .cfg files, just open them using notepad.

Hope this helped you.
If you have any further questions and you&#039;re familiar with IRC, you&#039;re welcome to join #c-ya on quakenet and ask away.</description>
		<content:encoded><![CDATA[<p>Hi Da,<br />
You need to download the <a href="http://clancya.org/wp-content/uploads/2007/10/dodge.txt" rel="nofollow">file appended to this guide</a>, rename it from .txt to .cfg and place it in your steam directory under the following path:<br />
&#8220;..\SteamApps\(user name)\team fortress 2\tf\cfg&#8221;<br />
Note that (user name) is the account name you&#8217;re using.<br />
The easiest way to activate the script is by adding the following line to autoexec.cfg:<br />
&#8220;exec Dodge&#8221; (remove the quotation)</p>
<p>If autoexec.cfg doesn&#8217;t exist, simply create a notepad file and rename it accordingly. And if you&#8217;re having problems editing .cfg files, just open them using notepad.</p>
<p>Hope this helped you.<br />
If you have any further questions and you&#8217;re familiar with IRC, you&#8217;re welcome to join #c-ya on quakenet and ask away.</p>
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		<title>By: Da</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-23</link>
		<dc:creator>Da</dc:creator>
		<pubDate>Sun, 21 Oct 2007 03:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-23</guid>
		<description>I&#039;m a dad and I don&#039;t know where to enter these binds and how in the cfg???</description>
		<content:encoded><![CDATA[<p>I&#8217;m a dad and I don&#8217;t know where to enter these binds and how in the cfg???</p>
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		<title>By: Mar_Tzipan</title>
		<link>http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/comment-page-1/#comment-15</link>
		<dc:creator>Mar_Tzipan</dc:creator>
		<pubDate>Sat, 13 Oct 2007 11:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://clancya.org/2007/10/10/guide-tf2-script-quick-dodge-for-the-scout/#comment-15</guid>
		<description>Well, fortunately the game is ESRB rated M.
So worst case scenario, I&#039;d tell their parents ;)</description>
		<content:encoded><![CDATA[<p>Well, fortunately the game is ESRB rated M.<br />
So worst case scenario, I&#8217;d tell their parents <img src='http://clancya.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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